Her smile is infectious, and you can't tear your eyes away. You only now realize the tears down your cheeks, but you cannot break your gaze. From the front row of the audience, on the left, a man stands up, his arms outstretched towards her.
His dirtied cloak falls away, his face and skin wracked with age. You see his legs shaking as he stands, his cheeks wet with tears. He shouts (exclaims). His arms drop and clutch his chest. Gurgles a burst of vocal pain once more, and folks nearest to him begin to lean away as he begins to shake. You glance over as the old man yells out once more, as the skin on his arms suddenly begins to tear, the bones splitting from the flesh, writhing, cracking. Dust and blood shake from his wounds as his form swells. Screams begin to ring out from the audience around him, people rising up and running for the exit. Chaos breaks into the room around you. Toya's song abruptly ends, the little girl looking down with fright in her eyes, the devil-toad glancing about worriedly, the half-orc and the fool rushing up beside him to look at the transforming man. The half-orc yells, escorting patrons to the exit, "Everyone! Leave the tent now! Kylre--" As he points to the devil-toad. " --get her to safety." The devil-toad glances up and leaps with a sudden gust of strength to the top and grabs the center pole of the room as it begins to almost quiver to his weight. He grabs the little girl safely under his arm and leaps back down. What are you all doing? LAURA: I invoke Duplicity. MATT: You watch as her form suddenly dissipates into multiple seemingly copies of her form as Jester. TRAVIS: Yasha? We're going to need those weapons back. MARISHA: I turn to Mollymauk and go, man, I thought it was kind of lame at first, but this is awesome! TALIESIN: Everyone get out right now. MARISHA: This isn't part of the show? TRAVIS: Not part of the show. SAM: It's too artsy. MATT: The old man's body stops quaking, his flesh now grey and mangled like an ancient tree trunk. He turns, his eyes blood-red and bulging, his lips curled into a horrifying grimace. The two Crown's Guard begin to try and make their way through the panicked crowd, but the people, like a wave of chaos, are keeping them at bay. I need everyone to roll initiative. (yelling) LIAM: The miniatures come out, guys! TRAVIS: First map! (yelling) MARISHA: I rolled a natural one. SAM: That bodes well. MATT: So you guys, this guy is actually over here. You guys are all up here in the front. LAURA: Oh yeah, we were right in the fucking front row. Look at us! We're so cute! TALIESIN: Oh my god, it's so pretty. SAM: We're all going to die. LIAM: Probably. But then the third campaign begins. LAURA: Yay. SAM: I like the tents and donkeys outside. Amazing. MARISHA: Look, Taliesin, it's a bardo. Oh my god! TALIESIN: No, go for it. Oh boy. MATT: All right, so. 20 to 15? LAURA: 21. MATT: All right. LAURA: Oh, wait, 22. MATT: Nice. 15 to ten? TALIESIN: Ten. SAM: Ten. TRAVIS: 12. ASHLEY: 13. LIAM: 11. MATT: So 13 and then ten and ten? Sorry, 12. So Yasha got 13, then we have Fjord. And then 11. And then we have Nott at ten. And what'd you get? MARISHA: Five. Rolled terribly. MATT: There we go. Okay, so. Top of the round, as this creature turns and glares about in the area, this swollen form over here to the side, that's what remains of the old man who had stood up in the center of the chamber. Jester, you're up first. LAURA: Okay. Well, I'm just going to go for it, all right? I'm going to cast Guiding Bolt on the monster that just appeared. MATT: Okay, as it turns towards you. It's a saving throw, correct? LAURA: Let's find out. You make a ranged spell attack. MATT: Go ahead and roll on that. LAURA: Okay, okay. SAM: Magic, you're using magic. LAURA: Well, it's cocked. It was 20 and then it rolled. SAM: You said cocked. LIAM: You're a cock. LAURA: That's 11 plus-- what do I add to my-- Guiding Bolt, plus five. So 16. MATT: 16 hits. Go ahead and roll damage. LAURA: Yay. 4d6. MATT: Yasha, you're almost on deck. LAURA: Ten, 16, 18, and then any attacks in the future-- the next attack has advantage. MATT: How much damage was that? 2d6, 18? SAM: 4d6, you said. LAURA: Yeah, it was 4d6 radiant damage. So yeah, it was 18. And then I'm going to run the opposite direction away from him, but I'm going to keep my duplicate up there. MATT: Okay, which, for your duplicate, I should go ahead and grab something. TALIESIN: Oh, you've got toys. LAURA: That backpack's almost as big as my dice bag. MATT: Almost. I was like, that's right, you can do this, so I need to pull out-- we'll say for the purposes of this, you're-- we'll put you-- this will be your duplicate, wherever you want to move it from where you are, so she moves there. LAURA: So she's going to stay here. I can't reach that far, but. Oh, shit, sorry. MATT: Just let me know where. There? LAURA: Sorry, I didn't realize it was-- MATT: You can get there. LAURA: Okay, sounds good. MATT: Okay, so that ends your turn. At the top of your turn, this creature closest to one of the people nearby screaming, this young woman who's trying to back away, it just turns toward her and grabs and tries to tear into her with two strikes.
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AuthorTom Diez is a professional gambler and blogger on gambling topics. He writes casino reviews for Casinoslots Gambling Directory. Tom was born in Argentina, he moved to Los Angeles 10 years ago. Tom also likes traveling, extreme sports and Weebly.) ArchivesCategories |