The first one, that is actually going to miss. She ducks out of the way and begins crawling across the ground as it goes for a second attack. That, however, does hit, it's a 16. That'll do it. So with eight points of bludgeoning damage, it reaches down and slams its fist into her chest, and as it does, she gives out this horrible yelp as it rips into her and begins gnawing into her flesh and pulls away with a mouthful of it and stands up, its eyes scanning the room for the next possible victim. It's going to begin to stalk forward, coming up to that guy.
All right, Yasha, your turn. ASHLEY: Okay. How close am I to them-- I want to give them their weapons. MATT: You're right there. You'd have to-- You're pretty close to everybody. You could distribute-- you could use your action to toss the weapons out to everybody this turn, I'll say. ASHLEY: Okay. I'll pass my weapons out this turn. MATT: Okay, so you'll spend your action throwing them out to the individuals. So your shortsword and crossbow clatter to the ground, and you quickly scramble to grab them. Caleb's dagger falls at his foot. Your staff gets tossed quickly from behind you. Your falchion meets your arm. SAM and MARISHA: Falchion. MATT: All right. That ends Yasha's turn. Fjord, you're up. TRAVIS: Can I run up with the falchion within melee? MATT: You actually rush through Jester's form. You watch the image dissipate as you charge through it and meet up, face-to-face, with this large, gnarled, horrible-looking creature. What are you doing? TRAVIS: Ripping the falchion, can I swing it into the creature? MATT: You may. LAURA: And you get advantage. TRAVIS: I do? Thank god, because that was a one. 18. MATT: 18 hits. Go ahead and roll damage. TRAVIS: Nice. SAM: It's a real fight! MATT: Yeah. TRAVIS: 11. SAM: We've got like a dozen hit points, we'll be okay. MATT: All righty. That ends your turn? All right, you're done. That brings us to Caleb. LIAM: I would like to use my movement to push as far into the crowd as I can. MATT: Okay, going through the crowd is-- LIAM: Half-movement? That's fine, sure. I just want people in front of me. MATT: Push through to about there. You end up pushing a kid out of the way. LIAM: That's great. That's exactly fine with me and I will pull out the diamond and cast Chromatic Orb, and I will send a ball of cold at the creature that Fee-ord-- Fjord-- MATT: All right, go ahead and make a spell attack. LIAM: Yes, here it comes. SAM: Watch out for Fee-ord. (laughter) LIAM: My goodness. That is a 17. MATT: 17 hits. Go ahead and roll damage. LAURA: Isn't Chromatic Orb like a really strong spell? LIAM: No. MATT: There's Prismatic Spray. Chromatic is the starter version. LIAM: That is nine. ALL: Nein! MATT: (German accent) All right, very well done, Caleb. LIAM: (thicker German accent) Now is the part where we dance. MATT: So as you push the child out of the way, turn, putting your pocketed diamond out in front of you, you focus and you watch as this beam of light blue energy streaks past, just barely coasting between a few heads. It slams into this creature, as crystals form where the wound and impact was. It cracks back into place where it was. End of your turn? All right. Nott, you're up. SAM: Okay. Having seen the beautiful dwarven-- girl, was it? Who sang and soothed a monster earlier in the show, I'm going to attempt to sing and soothe this monster. So I step forward and I open my mouth, and I sing, (singing badly) And I will always soothe you! LAURA: Can I shoot an arrow at Nott? LIAM: He's killing the memory of Scanlan. MARISHA: I know, can't let that go. MATT: Make a performance check. SAM: Performance check. Ooh, it's really good. 18, minus three, so that's 15. MATT: Okay. As you're singing out this discordant sound, folks nearby are covering their ears and glancing back and looking in surprise at this strange creature giving off this-- SAM: Does it die? MATT: No. However, it now, after taking a few hits nearby, its red eyes-- or at least one red eye slips over to look in your direction. That's as much of an effect. SAM: Fuck! (laughter) MATT: Do you want to move, or are you going to stay there? SAM: Yes, I'm going to move, and I'm going to dash behind somebody in the crowd, some weak-looking individual. MATT: Okay. You can get behind there. Okay. All right, that ends your turn? LIAM: That's our M.O., baby! MATT: Beau, you're up. MARISHA: Oh shit, okay. To RP my tragic one on the first fucking battle a little bit, I'll turn to everybody and go, guys, no, it's part of the show. Molly said that people die. She was just a claque. Okay. And then I run and I'm going to tackle the zombie guy. Can I see if I can grapple him? MATT: You can certainly, on the first attack. Go for it. Make an athletics check. MARISHA: Just straight athletics. Oh god. Do I keep that? It's not good. (laughter) MARISHA: Seven. MATT: 17. You attempt with your first strike, and the creature just breaks away. Its strength is far more than you imagined it would be from what was originally an elderly-looking frame. MARISHA: I go, oh, fuck that. I don't know if that's true, and I'm going to do a flurry of blows and do two, pop-pop. That's unarmed, right? Pop-pop. MATT: That is correct. MARISHA: I do two, right? MATT: Yes, if you're using your ki point to do that, yes. MARISHA: Yes, I am.
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AuthorTom Diez is a professional gambler and blogger on gambling topics. He writes casino reviews for Casinoslots Gambling Directory. Tom was born in Argentina, he moved to Los Angeles 10 years ago. Tom also likes traveling, extreme sports and Weebly.) ArchivesCategories |